﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GMS.Client.Core
{
    /// <summary>
    /// 控件名称枚举
    /// </summary>
    public enum CustomControlNameType
    {
        /// <summary>
        /// 无关紧要的容器
        /// </summary>
        Default,

        /// <summary>
        /// 登陆按钮
        /// </summary>
        Btn_Login,

        /// <summary>
        /// 运行按钮
        /// </summary>
        Btn_Start,

        /// <summary>
        /// 初始化D3按钮
        /// </summary>
        Btn_InitD3,

        /// <summary>
        /// 是否登陆成功标签
        /// </summary>
        Lbl_IsLoginSuccess,

        /// <summary>
        /// 卡号文本框
        /// </summary>
        Txt_CardNumber,

        /// <summary>
        /// 卡密文本框
        /// </summary>
        Txt_CardPassword,

        /// <summary>
        /// 地图脚本文本框
        /// </summary>
        Txt_MapScript,

        /// <summary>
        /// 职业脚本文本框
        /// </summary>
        Txt_CoreScript,

        /// <summary>
        /// 运行时间
        /// </summary>
        Txt_RunningTime,

        /// <summary>
        /// 经验值
        /// </summary>
        Txt_Exp,

        /// <summary>
        /// 死亡次数
        /// </summary>
        Txt_DeathTimes,

        /// <summary>
        /// 升级时间（小时）
        /// </summary>
        Txt_LevelUpHour,

        /// <summary>
        /// 捡钱数目
        /// </summary>
        Txt_LootGold,
    }
}
